package net.shadersmod.client;

import net.minecraft.client.renderer.vertex.VertexFormatElement;

public class SVertexAttrib {
	public int index;
	public int count;
	public VertexFormatElement.EnumType type;
	public int offset;

	public SVertexAttrib(int index, int count, VertexFormatElement.EnumType type) {
		this.index = index;
		this.count = count;
		this.type = type;
	}
}
